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Old Jan 10, 2008, 10:01 PM // 22:01   #61
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Quote:
Originally Posted by Brian the Gladiator
Holymasamune,
You should definitely reconsider the rebirth comment. It's pretty noobish.
Rebirth is a terrible skill. The only hard rezes that are acceptable in this game are flesh of my flesh, death pact signet, and resurrection chant.
As I said, I personally wouldn't use rebirth, but unless you want to go glyph-sac rez chant to cast mid-battle, I don't see why you wouldn't take rebirth over rez chant for purposes of casting outside of battle. Sometimes, the aggro just doesn't go right and your team has to run away, leaving 1-2 guys dead with the mob standing on their bodies. Sunspear rebirth signet is great if you're in zones where it recharges, but in DoA, having a copy of rebirth somewhere is helpful for groups that are still relatively new.

If you want to go /Rt, then sure take flesh or DPS, but if you go /Mo for the HP/Aegis support, then rebirth is a pretty nice choice of rezzing.

Last edited by Div; Jan 10, 2008 at 10:07 PM // 22:07..
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Old Jan 10, 2008, 10:05 PM // 22:05   #62
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Quote:
Originally Posted by Brian the Gladiator
Rebirth is as waste of a skill slot.
You still don't res mid-battle...unless you have that sort of res.
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Old Jan 10, 2008, 10:27 PM // 22:27   #63
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So what's the point of a res if you can't use it mid-battle?

If you can finish a fight without one of your party members, then kick him so you get more drops...
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Old Jan 10, 2008, 10:59 PM // 22:59   #64
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Quote:
Originally Posted by Marverick
So what's the point of a res if you can't use it mid-battle?

If you can finish a fight without one of your party members, then kick him so you get more drops...
In theory he did something during the battle before he died. Anyway, if you do wipe it's nice to be able to do something about it after the battle. Newer players will wipe, and to recover you need rebirth.

I wouldn't really want to use a combat rez when I didn't have to anyway. Death pact signet has a nasty condition to it, res chant has a long recharge, and rez sigs don't recharge.
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Old Jan 11, 2008, 02:37 AM // 02:37   #65
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i liek SH cuz i gets yelow numbars
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Old Jan 11, 2008, 02:52 AM // 02:52   #66
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MB+rodgort gets bigger yellow numbers
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Old Jan 11, 2008, 03:23 AM // 03:23   #67
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Quote:
Originally Posted by holymasamune
As I said, I personally wouldn't use rebirth, but unless you want to go glyph-sac rez chant to cast mid-battle, I don't see why you wouldn't take rebirth over rez chant for purposes of casting outside of battle. Sometimes, the aggro just doesn't go right and your team has to run away, leaving 1-2 guys dead with the mob standing on their bodies. Sunspear rebirth signet is great if you're in zones where it recharges, but in DoA, having a copy of rebirth somewhere is helpful for groups that are still relatively new.

If you want to go /Rt, then sure take flesh or DPS, but if you go /Mo for the HP/Aegis support, then rebirth is a pretty nice choice of rezzing.
If you don't have anything to hide or swap energy, I'd be wary of taking rebirth, however it is a very useful res and an el can use it out of battle without too many problems. On the other hand, I wouldn't want to be wasting two slots for a res, but your fire el build doesn't need all that many slots and Res Chant gives better life and energy back. I guess in the end it comes down to personal preference and what you need.
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Old Jan 11, 2008, 03:49 AM // 03:49   #68
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Am I the only one that kinda likes [skill]Restore Life[/skill] for PvE? If someone goes down (rather rare), its normally not the wammo for me but someone energy based. Also, eh, it seems the picture is missing the percentage sign for health and energy for restore life.
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Old Jan 11, 2008, 03:51 AM // 03:51   #69
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Quote:
Originally Posted by Syntonic
Am I the only one that kinda likes [skill]Restore Life[/skill] for PvE? If someone goes down (rather rare), its normally not the wammo for me but someone energy based. Also, eh, it seems the picture is missing the percentage sign for health and energy for restore life.
The touch range kills it. It's still touch range, right?
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Old Jan 11, 2008, 04:10 AM // 04:10   #70
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Quote:
Originally Posted by Cherng Butter
The touch range kills it. It's still touch range, right?
its not a bad out of combat heal. not as good as DPS, but if you have to go /Mo...
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Old Jan 11, 2008, 04:19 AM // 04:19   #71
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Quote:
Originally Posted by Coloneh
its not a bad out of combat heal. not as good as DPS, but if you have to go /Mo...
I agree, it's a nice res.

Sigh all this talking has made me want to play on my ele some more.
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Old Jan 11, 2008, 04:21 AM // 04:21   #72
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Quote:
Originally Posted by Coloneh
its not a bad out of combat heal. not as good as DPS, but if you have to go /Mo...
Ahh ok that makes sense.
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Old Jan 11, 2008, 07:01 AM // 07:01   #73
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Quote:
Originally Posted by mrmango
I agree, it's a nice res.

Sigh all this talking has made me want to play on my ele some more.
Same here. Went and played on my ele again. First time in a long time :O
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Old Jan 11, 2008, 06:57 PM // 18:57   #74
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rebirth ftw!

personally, i don't care what the heck anyone uses to rez me, as long as i get rezed. i'm not gonna flame them from using rebirth on me, if it pulls me out of a mob and saves my party from a complete wipe halfway through a long mission.

but, meh, that's just me.
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Old Jan 11, 2008, 09:12 PM // 21:12   #75
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Quote:
Originally Posted by Marverick
So what's the point of a res if you can't use it mid-battle?

If you can finish a fight without one of your party members, then kick him so you get more drops...
You are absolutely 100% correct. Why would you ever wait until you are out of combat to rez someone? Doing that is the stupidest most retarded thing I have ever heard. Anyone who thinks rebirth is a good skill should just /uninstall Guild Wars now!

Stop being bad and go /rt with death pact or flesh.
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Old Jan 11, 2008, 09:49 PM // 21:49   #76
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r u serious... it comes down to who you are playing with, and where you are playing.

if 1/2 your team gets wiped, use death pact to rez someone, ok. the mob that just wiped 1/2 your team is now focusing their full attention on the guy you just rezed, since he's in the middle of a mob. meanwhile, you have a 2 second cast time on it, leaving you open to attack. and if the guy you rez gets killed, you get killed too. so now your team is down 1/2 plus one, the guy you rezed has twice as much dp, and they'll all probably be wiped anyways.

or you could go with rebirth, and as an ele, back up a bit out of the fight, but still cast spells. so even if your team gets wiped, you can back up a bit, wait for the mobs to disperse, and rez teamates to you one by one.

I understand that some teams are elite enough to use death pact and flesh of my flesh. props to them. but not every team is, and if you can't take the risk of dying yourself during a fight, then rebirth might be the way to go. some players, like myself, usually do the missions in pugs, and there isn't a whole ton of coordination. if you bring rebirth to help the monks out a bit, so much the better, IMO.
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Old Jan 11, 2008, 09:51 PM // 21:51   #77
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Quote:
Originally Posted by Brian the Gladiator
You are absolutely 100% correct. Why would you ever wait until you are out of combat to rez someone? Doing that is the stupidest most retarded thing I have ever heard. Anyone who thinks rebirth is a good skill should just /uninstall Guild Wars now!

Stop being bad and go /rt with death pact or flesh.
Oh, so when you're the last one left and your allies are near enemies, rebirthing to save from a wipe is a bad thing? Apparently I'm doing something retarded because I've saved parties from wiping in elite areas. Thanks for your wise words, I'm going to go uninstall because I'm so bad.

Last edited by Arkantos; Jan 11, 2008 at 09:53 PM // 21:53..
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Old Jan 11, 2008, 09:57 PM // 21:57   #78
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i, too, have seen my party nearly wiped on many occasion, and never have i seen a monk use death pact on a party member in the middle of a mob. instead they use rebirth, the rez'd player backs up to regain energy and health, and the monk rebirth's another player.

not just monk's, i've seen ele's do it too.
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Old Jan 11, 2008, 10:00 PM // 22:00   #79
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If I bring rebirth, it's usually when I'm grouping in a PUG and I have absolutely no confidence in them. Otherwise, res-chant/flesh of my flesh/dps.
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Old Jan 11, 2008, 10:08 PM // 22:08   #80
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Quote:
Originally Posted by Keekles
If I bring rebirth, it's usually when I'm grouping in a PUG and I have absolutely no confidence in them. Otherwise, res-chant/flesh of my flesh/dps.
exactly my point. if you are in a good group of people you can synergize with, and trust to not let your party get wiped, then by all means bring flesh or death pact. but in PUG's and other scenarios, rebirth is a better choice.

To say that it is just plain useless for an ele is just plain stupid.
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